Class AnonymousField


public final class AnonymousField extends Symbol
A symbol which should be interpreted as a field access. Fields are added to the SymbolTable whenever a bare reference to an identifier should refer to a struct field; in GLSL, this is the result of declaring anonymous interface blocks.
  • Constructor Details

    • AnonymousField

      public AnonymousField(int position, Variable container, int fieldIndex)
  • Method Details