Interface PathIterator


public interface PathIterator
Iterates Path elements.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
    The fill rule constant for specifying an even-odd rule for determining the interior of a path.
    The even-odd rule specifies that a point lies inside the path if a ray drawn in any direction from that point to infinity is crossed by path segments an odd number of times.
    static final int
    The fill rule constant for specifying a non-zero rule for determining the interior of a path.
    The non-zero rule specifies that a point lies inside the path if a ray drawn in any direction from that point to infinity is crossed by path segments a different number of times in the counter-clockwise direction than the clockwise direction.
    static final int
    Primitive commands of path segments.
    static final int
    Primitive commands of path segments.
    static final int
    Primitive commands of path segments.
    static final int
    Primitive commands of path segments.
    static final int
    Primitive commands of path segments.
    static final int
    Primitive commands of path segments.
  • Method Summary

    Modifier and Type
    Method
    Description
    int
    Returns the filling rule for determining the interior of the path.
    int
    next(float[] coords, int offset)
    Returns next verb, and advances iterator.
  • Field Details

    • FILL_NON_ZERO

      static final int FILL_NON_ZERO
      The fill rule constant for specifying a non-zero rule for determining the interior of a path.
      The non-zero rule specifies that a point lies inside the path if a ray drawn in any direction from that point to infinity is crossed by path segments a different number of times in the counter-clockwise direction than the clockwise direction.
      See Also:
    • FILL_EVEN_ODD

      static final int FILL_EVEN_ODD
      The fill rule constant for specifying an even-odd rule for determining the interior of a path.
      The even-odd rule specifies that a point lies inside the path if a ray drawn in any direction from that point to infinity is crossed by path segments an odd number of times.
      See Also:
    • VERB_MOVE

      static final int VERB_MOVE
      Primitive commands of path segments.
      See Also:
    • VERB_LINE

      static final int VERB_LINE
      Primitive commands of path segments.
      See Also:
    • VERB_QUAD

      static final int VERB_QUAD
      Primitive commands of path segments.
      See Also:
    • VERB_CUBIC

      static final int VERB_CUBIC
      Primitive commands of path segments.
      See Also:
    • VERB_CLOSE

      static final int VERB_CLOSE
      Primitive commands of path segments.
      See Also:
    • VERB_DONE

      static final int VERB_DONE
      Primitive commands of path segments.
      See Also:
  • Method Details

    • getFillRule

      int getFillRule()
      Returns the filling rule for determining the interior of the path.
      Returns:
      the winding rule.
      See Also:
    • next

      int next(float[] coords, int offset)
      Returns next verb, and advances iterator. If there are no more elements, returns VERB_DONE.

      Zero to three points are stored in coords, depending on the command type.

      A float array of length >= 6 must be passed in and can be used to store the coordinates of the point(s). Each point is stored as a pair of float x,y coordinates.

      • MOVE returns 1 point
      • LINE returns 1 point
      • QUAD returns 2 points
      • CUBIC returns 3 points
      • CLOSE does not return any points
      Parameters:
      coords - array for point data describing returned verb, can be null
      Returns:
      next verb