Package icyllis.arc3d.engine
Class Device.Stats
java.lang.Object
icyllis.arc3d.engine.Device.Stats
- Enclosing class:
Device
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidvoidvoidincNumDraws(int increment) voidvoidvoidvoidvoidvoidvoidvoidvoidvoidlongnumDraws()longlonglonglonglonglonglonglonglonglonglongvoidreset()toString()
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Constructor Details
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Stats
public Stats()
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Method Details
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reset
public void reset() -
numImageCreates
public long numImageCreates() -
incImageCreates
public void incImageCreates() -
numTextureCreates
public long numTextureCreates() -
incTextureCreates
public void incTextureCreates() -
numTextureUploads
public long numTextureUploads() -
incTextureUploads
public void incTextureUploads() -
numTransfersToTexture
public long numTransfersToTexture() -
incTransfersToTexture
public void incTransfersToTexture() -
numTransfersFromSurface
public long numTransfersFromSurface() -
incTransfersFromSurface
public void incTransfersFromSurface() -
numDraws
public long numDraws() -
incNumDraws
public void incNumDraws() -
incNumDraws
public void incNumDraws(int increment) -
numFailedDraws
public long numFailedDraws() -
incNumFailedDraws
public void incNumFailedDraws() -
numSubmitToGpus
public long numSubmitToGpus() -
incNumSubmitToGpus
public void incNumSubmitToGpus() -
numScratchTexturesReused
public long numScratchTexturesReused() -
incNumScratchTexturesReused
public void incNumScratchTexturesReused() -
numScratchRenderTargetsReused
public long numScratchRenderTargetsReused() -
incNumScratchRenderTargetsReused
public void incNumScratchRenderTargetsReused() -
numScratchMSAAAttachmentsReused
public long numScratchMSAAAttachmentsReused() -
incNumScratchMSAAAttachmentsReused
public void incNumScratchMSAAAttachmentsReused() -
numRenderPasses
public long numRenderPasses() -
incRenderPasses
public void incRenderPasses() -
toString
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