Package icyllis.arc3d.engine
Class Device.Stats
java.lang.Object
icyllis.arc3d.engine.Device.Stats
- Enclosing class:
Device
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
void
void
incNumDraws
(int increment) void
void
void
void
void
void
void
void
void
void
long
numDraws()
long
long
long
long
long
long
long
long
long
long
long
void
reset()
toString()
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Constructor Details
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Stats
public Stats()
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Method Details
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reset
public void reset() -
numImageCreates
public long numImageCreates() -
incImageCreates
public void incImageCreates() -
numTextureCreates
public long numTextureCreates() -
incTextureCreates
public void incTextureCreates() -
numTextureUploads
public long numTextureUploads() -
incTextureUploads
public void incTextureUploads() -
numTransfersToTexture
public long numTransfersToTexture() -
incTransfersToTexture
public void incTransfersToTexture() -
numTransfersFromSurface
public long numTransfersFromSurface() -
incTransfersFromSurface
public void incTransfersFromSurface() -
numDraws
public long numDraws() -
incNumDraws
public void incNumDraws() -
incNumDraws
public void incNumDraws(int increment) -
numFailedDraws
public long numFailedDraws() -
incNumFailedDraws
public void incNumFailedDraws() -
numSubmitToGpus
public long numSubmitToGpus() -
incNumSubmitToGpus
public void incNumSubmitToGpus() -
numScratchTexturesReused
public long numScratchTexturesReused() -
incNumScratchTexturesReused
public void incNumScratchTexturesReused() -
numScratchRenderTargetsReused
public long numScratchRenderTargetsReused() -
incNumScratchRenderTargetsReused
public void incNumScratchRenderTargetsReused() -
numScratchMSAAAttachmentsReused
public long numScratchMSAAAttachmentsReused() -
incNumScratchMSAAAttachmentsReused
public void incNumScratchMSAAAttachmentsReused() -
numRenderPasses
public long numRenderPasses() -
incRenderPasses
public void incRenderPasses() -
toString
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