Package icyllis.arc3d.engine
Interface Engine.PrimitiveType
- Enclosing interface:
Engine
public static interface Engine.PrimitiveType
Geometric primitives used for drawing.
We can't simply use point or line, because both OpenGL and Vulkan can only guarantee the rasterization of one pixel in screen coordinates, may or may not anti-aliased.
-
Field Summary
Modifier and TypeFieldDescriptionstatic final byte
static final byte
static final byte
static final byte
static final byte
static final byte
-
Field Details
-
kPointList
static final byte kPointList- See Also:
-
kLineList
static final byte kLineList- See Also:
-
kLineStrip
static final byte kLineStrip- See Also:
-
kTriangleList
static final byte kTriangleList- See Also:
-
kTriangleStrip
static final byte kTriangleStrip- See Also:
-
kCount
static final byte kCount- See Also:
-