Interface GLInterface

All Superinterfaces:
GLInterfaceCommon
All Known Implementing Classes:
GLCaps_GL, GLCaps_GLES

public interface GLInterface extends GLInterfaceCommon
Interface for gl* function access between OpenGL 4.6 Core and OpenGL ES 3.2, depending on GLCapabilities or GLESCapabilities.

No javadoc here, please refer to LWJGL javadoc and OpenGL specification.

See Also:
  • Method Details

    • glDrawElementsBaseVertex

      void glDrawElementsBaseVertex(int mode, int count, int type, long indices, int basevertex)
    • glDrawElementsInstancedBaseVertex

      void glDrawElementsInstancedBaseVertex(int mode, int count, int type, long indices, int instancecount, int basevertex)
    • glShaderBinary

      void glShaderBinary(IntBuffer shaders, int binaryformat, ByteBuffer binary)
    • glDrawArraysInstancedBaseInstance

      void glDrawArraysInstancedBaseInstance(int mode, int first, int count, int instancecount, int baseinstance)
    • glDrawElementsInstancedBaseVertexBaseInstance

      void glDrawElementsInstancedBaseVertexBaseInstance(int mode, int count, int type, long indices, int instancecount, int basevertex, int baseinstance)
    • glTexStorage2D

      void glTexStorage2D(int target, int levels, int internalformat, int width, int height)
    • glInvalidateBufferSubData

      void glInvalidateBufferSubData(int buffer, long offset, long length)
    • glInvalidateFramebuffer

      void glInvalidateFramebuffer(int target, IntBuffer attachments)
    • glCopyImageSubData

      void glCopyImageSubData(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
    • glObjectLabel

      void glObjectLabel(int identifier, int name, int length, long label)
    • glObjectLabel

      void glObjectLabel(int identifier, int name, CharSequence label)
    • glBindVertexBuffer

      void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride)
    • glVertexAttribFormat

      void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset)
    • glVertexAttribIFormat

      void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset)
    • glVertexAttribBinding

      void glVertexAttribBinding(int attribindex, int bindingindex)
    • glVertexBindingDivisor

      void glVertexBindingDivisor(int bindingindex, int divisor)
    • glBufferStorage

      void glBufferStorage(int target, long size, long data, int flags)
    • glTextureBarrier

      void glTextureBarrier()
    • glCreateBuffers

      int glCreateBuffers()
    • glNamedBufferData

      void glNamedBufferData(int buffer, long size, long data, int usage)
    • glNamedBufferSubData

      void glNamedBufferSubData(int buffer, long offset, long size, long data)
    • glMapNamedBufferRange

      long glMapNamedBufferRange(int buffer, long offset, long length, int access)
    • glUnmapNamedBuffer

      boolean glUnmapNamedBuffer(int buffer)
    • glNamedBufferStorage

      void glNamedBufferStorage(int buffer, long size, long data, int flags)
    • glCopyNamedBufferSubData

      void glCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
    • glCreateTextures

      int glCreateTextures(int target)
    • glTextureParameteri

      void glTextureParameteri(int texture, int pname, int param)
    • glTextureParameteriv

      void glTextureParameteriv(int texture, int pname, IntBuffer params)
    • glTextureSubImage2D

      void glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
    • glTextureStorage2D

      void glTextureStorage2D(int texture, int levels, int internalformat, int width, int height)
    • glCreateVertexArrays

      int glCreateVertexArrays()
    • glEnableVertexArrayAttrib

      void glEnableVertexArrayAttrib(int vaobj, int index)
    • glVertexArrayAttribFormat

      void glVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)
    • glVertexArrayAttribIFormat

      void glVertexArrayAttribIFormat(int vaobj, int attribindex, int size, int type, int relativeoffset)
    • glVertexArrayAttribBinding

      void glVertexArrayAttribBinding(int vaobj, int attribindex, int bindingindex)
    • glVertexArrayBindingDivisor

      void glVertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor)
    • glBindTextureUnit

      void glBindTextureUnit(int unit, int texture)
    • glSpecializeShader

      void glSpecializeShader(int shader, CharSequence pEntryPoint, IntBuffer pConstantIndex, IntBuffer pConstantValue)