Enum Class Lifecycle.State

java.lang.Object
java.lang.Enum<Lifecycle.State>
icyllis.modernui.lifecycle.Lifecycle.State
All Implemented Interfaces:
Serializable, Comparable<Lifecycle.State>, Constable
Enclosing class:
Lifecycle

public static enum Lifecycle.State extends Enum<Lifecycle.State>
Lifecycle states. You can consider the states as the nodes in a graph and Lifecycle.Events as the edges between these nodes.
  • Enum Constant Details

    • DESTROYED

      public static final Lifecycle.State DESTROYED
      Destroyed state for a LifecycleOwner. After this event, this Lifecycle will not dispatch any more events.
    • INITIALIZED

      public static final Lifecycle.State INITIALIZED
      Initialized state for a LifecycleOwner.
    • CREATED

      public static final Lifecycle.State CREATED
      Created state for a LifecycleOwner.
    • STARTED

      public static final Lifecycle.State STARTED
      Started state for a LifecycleOwner.
    • RESUMED

      public static final Lifecycle.State RESUMED
      Resumed state for a LifecycleOwner.
  • Method Details

    • values

      public static Lifecycle.State[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Lifecycle.State valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • isAtLeast

      public boolean isAtLeast(@Nonnull Lifecycle.State state)
      Compares if this State is greater or equal to the given state.
      Parameters:
      state - State to compare with
      Returns:
      true if this State is greater or equal to the given state