Class GLFramebufferInfo

java.lang.Object
icyllis.arc3d.opengl.GLFramebufferInfo

public final class GLFramebufferInfo extends Object
Types for interacting with GL resources created externally to pipeline. BackendObjects for GL textures are really const GLTexture*. The mFormat here should be a sized, internal format for the texture. We use the sized format since the base internal formats are deprecated.
  • Field Details

    • mFramebuffer

      public int mFramebuffer
    • mFormat

      public int mFormat
  • Constructor Details

    • GLFramebufferInfo

      public GLFramebufferInfo()
  • Method Details